XRDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of XRDC 2019 sessions by topic and format. With XRDC 2019’s Session Scheduler, you can build your schedule in advance and access it during the show. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

VR Training Case Study: Hilton Hotels and SweetRush

John-Carlos Lozano (Chief Creative Officer, SweetRush)

Blaire Bhojwani (Senior Director of Learning Innovation, Hilton)

Location: Innovation Stage

Date: Monday, October 14

Time: 1:00pm - 1:40pm

Topic: Training

Format: Session

Vault Recording: Video

Audience Level: All

Hilton recently claimed the #1 spot on Fortune's 100 'Best Companies to Work For', and it's showing the world that learning innovation is a competitive advantage. Working with learning XR provider SweetRush SPARK, Hilton is pioneering VR learning experiences to address critical business objectives.

Join this session for an informative session that walks through two innovative, award-winning VR learning programs designed to help team members gain an understanding of and appreciation for their teammates and hotel guests. Using a variety of techniques (stereoscopic video, 3D environments, spatial audio, live actors, interactivity), these programs have proven to be effective at achieving the learning objectives and earning very positive learner reaction.

These case studies are a behind-the-scenes look at creating VR for corporate learning: the ideas, challenges, innovations, best practices, and lessons learned from start to finish, representing both the client and vendor perspective.

Takeaway

This session will be of great value to both learning professionals and XR developers. Participants will learn how clients and vendors can work in sync to gain stakeholder buy-in, design for learning objectives, create compelling stories and interactivity, manage the learning environment, and develop a measurement strategy for VR learning.

Intended Audience

Learning professionals and XR developers with an interest in developing VR for corporate training will enjoy this session. No prerequisite knowledge is necessary. The presentation will focus on best practices and lessons learned for the overall process, and will not be deeply technical.