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Location: California West, Second Floor, Tower Building
Date: Tuesday, October 30
Time: 10:00am - 11:00am
Pass Type: XRDC Pass - Get your pass now!
Vault Recording: Video
Audience Level: All
Since the onset of consumer virtual reality, room-scale VR experiences have expanded beyond the living room and into virtually every industry. Since pioneering early standards for VR interaction, Owlchemy Labs has new insights about the latest best practices for room-scale VR. Learn from the team behind 'Job Simulator', 'Rick and Morty: Virtual Rick-ality', and the upcoming 'Vacation Simulator' as they cover several topics, including advanced interaction with objects and characters, zone-based teleportation, accessible design, and more, that anyone doing VR development can apply to their current and future projects.
Attendees will take away a broad range of intermediate VR interaction design concepts to apply to their own projects, including how to design, test, and develop experiences that take advantage of the unique affordances of interactive VR.
Novice developers with a fundamental understanding of VR interaction design concepts, intermediate to advanced VR developers and designers.