XRDC 2018 Session Scheduler

View, browse and sort the ever-growing list of XRDC 2018 sessions by pass type, track, and format. With XRDC 2018’s Session Scheduler, you can build your schedule in advance and access it during the show. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

The Holodeck is Here...Now What? Advanced Interactions for Room-Scale VR

Devin Reimer (Chief Executive Owl, Owlchemy Labs)

Andrew Eiche (Chief Technology Owl and Cable Slinger, Owlchemy Labs)

Pass Type: XRDC Pass - Get your pass now!

Track: Innovation

Format: Session

Vault Recording: TBD

Audience Level: All

Since the onset of consumer virtual reality, room-scale VR experiences have expanded beyond the living room and into virtually every industry. Since pioneering early standards for VR interaction, Owlchemy Labs has new insights about the latest best practices for room-scale VR. Learn from the team behind 'Job Simulator', 'Rick and Morty: Virtual Rick-ality', and the upcoming 'Vacation Simulator' as they cover several topics, including advanced interaction with objects and characters, zone-based teleportation, accessible design, and more, that anyone doing VR development can apply to their current and future projects.

Takeaway

Attendees will take away a broad range of intermediate VR interaction design concepts to apply to their own projects, including how to design, test, and develop experiences that take advantage of the unique affordances of interactive VR.

Intended Audience

Novice developers with a fundamental understanding of VR interaction design concepts, intermediate to advanced VR developers and designers.