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View, browse and sort the ever-growing list of XRDC 2019 sessions by topic and format. With XRDC 2019’s Session Scheduler, you can build your schedule in advance and access it during the show. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

The Future of Location-Based VR Has to Include Everyone

Aaron Pulkka (Head of Attractions, Two Bit Circus)

Charlie Fink (AR/VR Consultant & Columnist, Forbes)

Daisy Berns (Viveport Partnerships Manager, HTC Vive)

Anna Herbert (Founder & CEO, Riedeux)

Topic: Entertainment

Format: Session

Vault Recording: TBD

Audience Level: All

The best VR experiences are designed to be enjoyed en masse, and include spectators not as passive observers, but as active participants in the fun! This session is designed to bring together leaders in the location-based entertainment (LBE) and virtual reality worlds. These leaders will explore how game developers and attraction managers can provide immersive experiences that lower the barriers to entry for newcomers and raise the profile of the quickly emerging industry.

Takeaway

Attendees will learn what makes the most successful LBE VR experiences and games work and what doesn't. They will gain a fresh perspective on the role of sociability in VR, turning VR isolationism on its head and opening new pathways for VR adoption and genres. This panel will also provide an in-depth analysis of the LBE VR industry as a whole.

Intended Audience

This talk is for any content creator or stakeholder in the virtual reality or location-based entertainment industries. Attendees should be familiar with LBE and VR, but are not required to have any specialized knowledge.