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Andrew Maneri (Perceptual Engineer, Unity Technologies)
Pass Type: XRDC Pass - Get your pass now!
Vault Recording: TBD
Audience Level: All
The augmented world is rich with data but obscured by fragmentation, and it grows every day. What the industry needs is a way to pull everything together so designers can communicate their needs in a way that form blueprints for engineers. Unity has been researching a solution they call "reasoning APIs". These "reasoning APIs" are a new AR technique: equal parts coding, puzzle solving, and adventure-game-style ingredient substitution. The Unity team has used it to turn weather into light, bridge the gap between devices, and more. Come hear about their experimentation in this area, and how to create your own!
Attendees will learn how to create and use reasoning APIs to solve new problems in AR. Designers and developers will gain knowledge to increase the scope and device range of their AR apps.
Developers and designers interested in AR. Previous AR experience is helpful for context and being able to apply content from the session immediately, but not required.