XRDC 2018 Session Scheduler

View, browse and sort the ever-growing list of XRDC 2018 sessions by pass type, track, and format. With XRDC 2018’s Session Scheduler, you can build your schedule in advance and access it during the show via export or with the XRDC Mobile App. Sessions do fill up, so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

In order to best utilize Session Scheduler, please use the same login credentials you’ve set up on this page as your login credentials on the XRDC Mobile App. Your login credentials are the same your as your registration login. You can download the app on iTunes or Google Play.

Learning to Do Design Thinking for Immersive Experiences

Doug North Cook (Assistant Professor of Immersive Media, Chatham University)

Kat Harris (Designer and Developer, Microsoft)

Kyle Vaidyanathan (Software Engineer, Unity Technologies)

Clorama Dorvilias (Co-founder, DebiasVR)

Andrew Eiche (Chief Technology Owl and Cable Slinger, Owlchemy Labs)

Location: California West, Second Floor, Tower Building

Date: Monday, October 29

Time: 10:00am - 11:00am

Pass Type: XRDC Pass - Get your pass now!

Track: Games & Entertainment

Format: Session

Vault Recording: Video

Audience Level: All

This panel will explore the ways in which the methods and processes of design thinking can be used to help create compelling immersive experiences. Panelists will share concrete examples of how their design process works, how they interact with users during testing, and how they iterate on early prototypes.

Takeaway

Antendees will leave with a greater understanding of how design thinking can applied to immersive experience design. They will receive concrete tools and methods that can be applied to a variety of immersive projects to help with research, user testing, prototyping, and iteration.

Intended Audience

This panel is intended for anyone with an interest in gaining a deeper understanding of how to apply design thinking methodology to immersive design. The panel will start with a brief intro to design thinking in order to allow for access ability to a wider audience.