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Location: Game & Entertainment Stage
Date: Monday, October 14
Time: 2:00pm - 2:40pm
Vault Recording: Video
Audience Level: Intermediate
Free-roam location-based VR is at the pinnacle of current virtual reality applications. It is a fascinating, yet still largely uncharted territory. Join the creators of 'Golem' and 'Arachnoid VR', as they take you on a journey from building to operating one of the largest free-roam LBVR venues in Europe. Jakub and Martin will present the unique design and technical challenges together with their solutions and lessons learned from the first year of operation. Special attention will be given to the economic aspects, giving the attendees a clear idea of an engaging and profitable LBVR business.
Attendees will learn how game design in LBVR works, how it differs from classic game design, and what impact it has on performance and revenue. The talk also contains valuable takeaways from the operation of a VR arena in the center of Prague and everything associated with it.
The talk is intended for startups and studios creating content for VR and LBVR. Companies which intend to focus on VR will also benefit from the speakers' lessons-learned. Attendees should have foundational knowledge of game development to understand the session content.